Category Archives: Strategy Games

Wargame: AirLand Battle: right troops, right place, right time

This entry is part 7 of 7 in the series Wargame: European Escalation/AirLand Battle

This entry is part 7 of 7 in the series Wargame: European Escalation/AirLand Battle    My last attack failed. This one, I promise myself, won’t.   I’m playing a NATO vs NATO mirror match, one of the options available in … Continue reading

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StarDrive: First impressions

This entry is part 1 of 1 in the series StarDrive

This entry is part 1 of 1 in the series StarDrive  I’m five hours (per Steam) and three abortive practice games into StarDrive, a new PC space strategy title from one-man studio Zer0 Sum Games. So far, I can perhaps … Continue reading

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Wargame: AirLand Battle: opening a box of virtual chocolates

This entry is part 6 of 7 in the series Wargame: European Escalation/AirLand Battle

This entry is part 6 of 7 in the series Wargame: European Escalation/AirLand Battle  Wargame: AirLand Battle is the upcoming sequel to Wargame: European Escalation, a Cold War-themed fusion of two genres: the RTS and the beer-and-pretzels wargame. EE was … Continue reading

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Eador: Genesis impressions: Master of Might, Magic, and the Just One More Turn Syndrome

  Eador: Genesis is a turn-based fantasy strategy game in the vein of Dominions, Heroes of Might and Magic, and Master of Magic. Originally released back in 2009 as the brainchild of one man, Alexey Bokulev, it was only recently … Continue reading

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New Civilization V expansion announced: Brave New World

Following on from last year’s Gods and Kings, 2K/Firaxis has announced Brave New World, a second expansion for Civilization V. Whereas G&K‘s headline features were religion and espionage, BNW seems to focus on “soft power”: trade, culture, diplomacy, and a … Continue reading

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Age of Wonders III Q&A with Lennart Sas

  As promised, here’s the Age of Wonders III Q&A with designer Lennart Sas of Triumph Studios!   By way of introduction, Age of Wonders is a high fantasy, turn-based strategy series that has been around since the late 1990s. … Continue reading

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At the Gates Q&A with Jon Shafer!

  Civilization V designer Jon Shafer has unveiled his latest project on Kickstarter: At the Gates, a 4X strategy game that casts the player as a barbarian chief out to pick the carcass of the crumbling Roman Empire. The game … Continue reading

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One of the greatest games of all time, Dominions 3, is now $30 at Desura & Gamersgate

First Aubrey & Maturin sailed into the digital world, and now one of my all-time favourite games, Illwinter’s strategy masterpiece Dominions 3, has finally made its way to digital download shops Desura (edit: and Gamersgate)! It’s also reasonably priced, at … Continue reading

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XCOM: Enemy Unknown – The Verdict

This entry is part 10 of 10 in the series XCOM: Enemy Unknown

This entry is part 10 of 10 in the series XCOM: Enemy UnknownFor one month, you followed me as I played through Firaxis’ XCOM: Enemy Unknown, the successor to one of the greatest games of all time. Now that I’ve … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 7 (FINAL): Avenger

This entry is part 9 of 10 in the series XCOM: Enemy Unknown

This entry is part 9 of 10 in the series XCOM: Enemy Unknown   North America, 1 September 2015. The aliens’ forward base on Earth, the wee hours of the morning. Above the landing bay, a shape appears: XCOM’s Skyranger, … Continue reading

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Starbase Orion Android/PC port to be Kickstarted next year!

Good news, fellow Android gamers! Starbase Orion, Chimera Software LLC’s Master of Orion-style strategy game for iOS, may come to Android next year. I sent an email to developer Rocco Bowling, and this was his reply:   I will be … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 6: SHIVs, Stopgaps and Archangels

This entry is part 8 of 10 in the series XCOM: Enemy Unknown

This entry is part 8 of 10 in the series XCOM: Enemy UnknownThe battle of Melbourne, June 2015, dealt a bitter blow to XCOM.  It left us down two countries and five soldiers (four of them amongst our finest veterans), … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 5: Pride Goeth Before a Fall

This entry is part 7 of 10 in the series XCOM: Enemy Unknown

This entry is part 7 of 10 in the series XCOM: Enemy UnknownAs Part 4 ended, things were going smooth as butter. XCOM’s soldiers were winning battle after battle, and coming home almost invariably in one piece. The strategic layer … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 4: The Turning of the Tide

This entry is part 6 of 10 in the series XCOM: Enemy Unknown

This entry is part 6 of 10 in the series XCOM: Enemy UnknownAnd we’re back!   After Part 3’s successful terror mission, the rest of April passes without incident. Dr Vahlen and her scientists finish research on beam weapons, which … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 3: Terror and Triumph

This entry is part 5 of 10 in the series XCOM: Enemy Unknown

This entry is part 5 of 10 in the series XCOM: Enemy UnknownWelcome to the third part of my Let’s Play (Classic difficulty, Ironman mode) for XCOM: Enemy Unknown!   When we previously left off, I had two worries. One, … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 2: Winning battles, whither the war?

This entry is part 4 of 10 in the series XCOM: Enemy Unknown

This entry is part 4 of 10 in the series XCOM: Enemy UnknownWelcome back to my Let’s Play (Classic difficulty, Ironman mode) of XCOM: Enemy Unknown! We finished our last instalment on March 20 (game time), with a successful end to … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 1: Baby Steps

This entry is part 3 of 10 in the series XCOM: Enemy Unknown

This entry is part 3 of 10 in the series XCOM: Enemy UnknownMarch, 2015. We are not alone in the universe. Humanity is under attack from an alien army equipped with technology beyond anything we have seen. The armed forces … Continue reading

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X-COM: That which kills us makes us very dead

With the new XCOM game around the corner, it’s time to reflect on the fallen. The First and Second Alien Wars had horrific death tolls. Tens, hundreds, thousands of little pixel-dudes rotated on the spot to face the player, screamed, … Continue reading

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Highlights from the EB Games Expo Sydney 2012: The Last of Us, Tomb Raider, Wii U, Australian indies and more!

For the last three days the Sydney Showground has played host to the EB Games Expo, and that was where I spent yesterday. There I met some folks from the industry, both publishers and indie developers; watched trailers and gameplay  … Continue reading

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XCOM: Enemy Unknown — Demo impressions

This entry is part 1 of 10 in the series XCOM: Enemy Unknown

This entry is part 1 of 10 in the series XCOM: Enemy UnknownI should preface this with three comments. First, I can’t opine on XCOM‘s maligned keyboard+mouse interface, as I played with an Xbox 360 controller. Second, I edited the … Continue reading

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Civilization V: Gods and Kings – The Verdict

This entry is part 4 of 4 in the series Civilization V

This entry is part 4 of 4 in the series Civilization V  For years, new Civilization games (much like a certain other franchise) have followed a process of “two steps forward, one step back”. The original Civilization was a great … Continue reading

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Who wants a walk-on role in my XCOM: Enemy Unknown squad?

This entry is part 2 of 10 in the series XCOM: Enemy Unknown

This entry is part 2 of 10 in the series XCOM: Enemy Unknown   Calling all readers, aspiring alien-hunters, and Guile-haired jumpsuit-wearers! With XCOM: Enemy Unknown‘s release just a month and a half away, Earth needs a few* brave** men … Continue reading

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Trade, trade, glorious trade! First gameplay video of Europa Universalis IV highlights new trade system

This entry is part 1 of 1 in the series Europa Universalis IV

This entry is part 1 of 1 in the series Europa Universalis IVHot on the heels of Paradox’s announcement of Europa Universalis IV, studio boss Johan Anderson has presented the first gameplay video! Courtesy of Gamespot: That video’s highlight, for … Continue reading

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What we know about Wargame: AirLand Battle

This entry is part 5 of 7 in the series Wargame: European Escalation/AirLand Battle

This entry is part 5 of 7 in the series Wargame: European Escalation/AirLand Battle #6 – May 2013 – The game’s preorder beta has begun! Check out my impressions of the beta!   #5 – 16 February 2013: Big news! … Continue reading

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Sins of a Solar Empire: Rebellion – The Verdict

This entry is part 2 of 2 in the series Sins of a Solar Empire: Rebellion

This entry is part 2 of 2 in the series Sins of a Solar Empire: Rebellion      The 1990s were the decade of the real-time strategy game, and I played every major one: Herzog Zwei, Dune 2, Command & … Continue reading

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Armageddon Empires: lessons from a five-year-old indie strategy game

  Two high-profile strategy games came out recently, Civilization V: Gods and Kings and Sins of a Solar Empire: Rebellion, and I might as well spoil my forthcoming reviews by saying I like both of them. Each offers incremental but … Continue reading

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Mystery game mode coming to Wargame: European Escalation in July

Update – 5 July 2012: It’s a mystery no longer: details of Conquest are now on Steam. It’s a territorial victory mode:   ’CONQUEST’’ for Wargame: European Escalation brings brand new exciting content to extend the conflict. Defy commanders worldwide … Continue reading

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Tactics X-COM: Jagged Ogre Chronicles, or a guide to squad-level strategy/tactics/RPGs

  This is a good time to be a fan – as I am – of games that mix squad-level strategy and RPG mechanics. Last year saw the PSP release of the excellent Tactics Ogre: Let Us Cling Together, a … Continue reading

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Waaaaaaaaaaaaar! Warlock: Master of the Arcane – The Verdict

Warlock: Master of the Arcane is very upfront about what type of game it is. The first word tells you everything you need to know. Warlock – person who uses magic; this part is readily apparent. Add a hyphen, and … Continue reading

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