
March 1985, Moscow. Mikhail Gorbachev loses the race to succeed Konstantin Chernenko as head of the USSR.
Early September, 1985. A clash between Soviet and US Navy aircraft leaves several pilots dead. The world totters on the brink of war.
Late September, 1985. World War III erupts. Norway and Denmark, comprising NATO’s northern flank, are on the front line. The Norwegian army manages to halt the Soviet advance – only for Soviet troops to roll into neutral Sweden, threatening Norway’s eastern flank. To the south, the Soviet advance into West Germany leaves their forces on the border with Denmark.
NATO’s troops are badly battered. Enemy reinforcements abound. Scandinavia hangs in the balance. Can my leadership save the day?
Welcome to my Let’s Play of Wargame: AirLand Battle.
Introduction
Wargame: AirLand Battle is a newly released strategy game for PC, a blend between the real-time strategy and traditional wargame genres (for more background, check out the other posts I’ve written about the Wargame series, linked at the top of this page). In addition to multiplayer and skirmish modes, AB offers four single-player campaigns of varying length and difficulty; I have finished the shortest and simplest campaign, which is really a tutorial in disguise. For this LP, I will be jumping all the way to the longest and most challenging, “War in the North”.
The game bills this campaign as “Very Hard”, but I’m confident I’ll be up to it. (And, hey, everything worked out the last time I LPed a difficult game.) I will play the campaign either until I win/lose, or until it stops being fun. Here goes!

















