As part of its Steampunk Month last October, Tor.com published a piece of short fiction by G D Falksen, “The Strange Case of Mr Salad Monday“. This is a very cute and imaginative steampunk story that I like a lot. Go check it out — it’s free, free, free as a bird!
One thing I love about Discworld is that its monstrous races, well, aren’t. They are ordinary people like you or I, and their “inhumanity” comes out mostly in the form of funny quirks.
The werewolves? Prone to that slight problem around the full moon, and to following instructions to “fetch!”, but otherwise not too bad. The vampires? Well, some of them have sworn off human blood – or, as they prefer to call it, “the ‘b’ vord”. The zombies? They have rights, too, and they’ll stand up for them! It’s perhaps the trolls who are the least “human” of the bunch, but that owes more to limited intelligence than anything else. And all of the above have integrated themselves into human, urban society, up to and including keeping the peace as members of the City Watch. Compare that to most other works of fantasy fiction!
So the next time you mow down Smouldering-With-Generic-Rage Skeleton #9345, think of what kind of life he/she/it might have been able to live on the Disc.
Terry Pratchett is, I think, pretty much unique amongst fantasy authors in that he is blessed with good cover art for his novels*.
First came the covers drawn by Josh Kirby. Even before I started reading the Discworld novels, I immediately recognised them on the bookstore shelves, courtesy of the glorious, garish pandemonium of the Josh Kirby covers. For example, you can see his cover for Guards! Guards! here. While the characters don’t look much like they do in the text, the cover is true to the book in the most important sense. It hints at the kind of reading experience you will, in fact, have: a bellyful of laughs.
Josh Kirby died in 2001, and in 2002 Paul Kidby took over the cover art with Night Watch. Kidby’s covers don’t have the same manic glee of their predecessors, but they depict the characters very well and retain the comedic touch that the subject matter needs. My favourite Kidby cover is Going Postal, which wonderfully spoofs the “barbarian hero posing atop a mound of bodies” (and I love the gothy Adora Bella Dearhart puffing away on her cigarette). And Kidby’s depiction of Sam Vimes as a Clint Eastwood-lookalike never fails to amuse me.
Truly, I would do both Pratchett and his cover-artists a great service to say I could judge the Discworld novels by their covers.
* At least in the UK and Australia; from what I’ve seen, the US covers aren’t quite so inspired.
With Civilization V newly released in the US and about to launch in Australia, this seems like an opportune time to ask: which games, books, etc am I looking forward to? There are a few entries on this list, and for each, I’ll note just long I plan to wait before actually plonking down my cash:
- Civilization V: This one I’ll be holding off on. Part of it is the highway-robbery pricing: Americans pay US$50 on Steam, I pay US$80. And part of it is the fact that a number of reviewers have complained about the game’s AI (most visible in Tom Chick’s 1up review, but even the reviewers who liked the game all seem to have noted the AI flaws), which is as obviously vital to a satisfying single-player experience as it is often lacklustre. I love the Civilization games, I grew up playing them, but I can afford to wait for the AI to be fixed up.
- Fallout: New Vegas: This might just be a Day 1 purchase, seeing as it’s not outrageously priced on Steam and it comes on the heels of Fallout 3, one of the most impressive games I’ve played. As we draw closer to New Vegas’ release date in October, I intend to finish playing Fallout 3, and then write a series of posts about why I love that game’s storytelling so much.
- The Last Guardian: The sequel to the sublime Ico and Shadow of the Colossus, and a reason why I went for a PS3 instead of an Xbox 360. Another possible Day 1 purchase for me.
- Shogun: Total War 2: One of my “wait a year or two for the patches, mods, and expansion pack(s)” games. I have no faith in Creative Assembly’s ability to deliver a bug-free game with a competent AI at launch, but I’m sure that when the game is patched up, I will love the experience of playing war-leader, and the spectacle of seeing vast armies clash.
- A Dance With Dragons, by George R R Martin: Okay, I’m not expecting this any time in the next twelve months, maybe even not the next 18 or 24 months. I wasn’t even the world’s biggest fan of A Feast for Crows, which had me mentally screaming, “Bridging book! Bridging book!” throughout. But as the next instalment in my favourite fantasy series of all time, Dance will most definitely see me at my local bookstore, forking out for a hardcover; even Martin’s bridging novels are better than 90% of the other fantasy fiction out there.
EDIT: I knew I’d forgotten something… Europa Universalis 3: Divine Wind and Crusader Kings 2, forthcoming game releases from Paradox. These two probably deserve a post of their own, so stay tuned for tomorrow’s update!
There is a lot of good, free fiction (and games, and other media) on the Internet, and from time to time, I’ll highlight something that I particularly enjoyed.
Our first freebie is “Firstborn“, a piece of short fiction by Brandon Sanderson (author of novels such as Elantris and the Mistborn series, and the guy who’s completing the Wheel of Time series after Robert Jordan’s death). We’re used to galactic empire space operas, and we’re used to the swaggering, invincible heroes who normally populate the genre. In this story, Sanderson very neatly subverts the formula, and does so in a way that has a little bit of personal resonance for me. Check it out!
Now that HBO has released a new teaser, a behind-the-scenes video and a “making of” subsite for A Game of Thrones, and since I had my copy of AGOT autographed by George R R Martin today, this seems an opportune time to ask: is A Song of Ice and Fire really as grim as it’s made out to be?
I know — this seems like a crazy question at first blush. ASOIAF is one of the defining series of modern, gritty low fantasy. Its signature shtick is that characters who would have escaped the consequences of their own stupidity in any other work, by virtue of protagonist plot armour, here pay the price. GRRM has gone on record as saying that he set out to avoid the “roller coaster” feel of novels that create the illusion that their characters are in danger, but where you know the heroes will ultimately be all right.
But stopping there would overlook one vital point. In the novels, trying to do the right thing can get you killed – but when a characters does choose to take a stand, it is held up and celebrated all the same. Characters do change for the better. Life in Westeros is filled with tears – but also moments of joy and triumph. And GRRM has declared his goal of a bittersweet ending, not a horrific one. Compare this with, say, Richard K Morgan’s rage against the world, or Joe Abercrombie’s unrelentingly cynical view of human nature. Who is the bleaker?
Cyclic history – and specifically, the notion that empires will inevitably rise to galaxy-spanning heights, then decline not to mediocrity or middling-power status but to utter oblivion – is deeply embedded in the DNA of science fiction. Asimov did it in the Foundation series, of course, but you see it everywhere in space opera: the backstory of Niven & Pournelle’s The Mote In God’s Eye, Poul Anderson’s Flandry series, any number of David Weber novels, the Traveller tabletop RPG, the Tough Guide to the Known Galaxy (http://www.rocketpunk-observatory.com/spaceguideF-L.htm)…
Yet, to the best of my knowledge, it has nothing like the same prominence in fantasy. Why’s that?
Bridge of Birds
This is a fabulous novel, a plot-coupon quest fantasy done right. It takes place in ancient pseudo-China, where the protagonist must go for help after the children of his village mysteriously fall ill. Help arrives in the form of the sage Li Kao, brilliant but “with a slight flaw in his character” (read: he’s a born con man who once sold an emperor shares in a mustard mine to win a bet). Together, the two make their way across the land in search of a cure, lying, cheating, and stealing (all in a good cause), escaping from the clutches of evil warlords, and eventually, uncovering a thousand-year-old evil.
The year is 1961, and the Cold War is at its peak. Andrew Hale ekes out a modest living as an academic in England, but a call from an old acquaintance triggers his abandonment of middle-aged obscurity, and his reentry into a world he abandoned when he was a young man, fresh from WW2 and the start of the Cold War: a world of dimly remembered spycraft, old lovers, and above all, a mission left incomplete…