Welcome back to Matchsticks for my Eyes!
At present, my gaming comprises what’s playable on an ultrabook with Intel integrated graphics. Over the last couple of months, this has included:
- Hearts of Iron IV – following the launch of Together for Victory, the Commonwealth-themed DLC, I had a great time leading (the newly expanded) India to independence and victory over the Axis, although by this stage, I know HOI4 well enough for the AI cracks to show. Playable on “medium” texture quality and 1920×1080 graphics, although definitely more so in the early game (lag was painful by the late game).
- Shadow Tactics – I have started, and really enjoy, this Sengoku Japan stealth tactics game. For the best write-up of the game, check out Tim Stone’s review at Rock, Paper, Shotgun. Playable, although this required turning down the graphics to low and shrinking the resolution to 1600×900.
- Armello – I dabbled with this gorgeous, fairy tale-themed game (refer to this Three Moves Ahead podcast for a good discussion). Comfortably playable on “medium” graphics and 1920×1080 resolution.
- Games on the Battle Academy engine, including the original Battle Academy and Sengoku Jidai: Shadow of the Shogun, unsurprisingly run fine.
- Wargame: Red Dragon – I returned to its single-player campaign, which was comfortably playable on low/medium graphics and 1920×1080 resolution.
- Other games I intend to try on this machine: Civilization VI, the original Dishonoured, and Sins of a Solar Empire: Rebellion.
In other news, GamesIndustry rounds up Nintendo’s latest investor Q&A (the full text can be found here). It’s an interesting read; topics range from Nintendo’s mobile strategy to the trade-off between expanding the company and maintaining Nintendo’s culture.
Finally, eXplorminate analyses 4X sales data on Steam over 2016. Out of the year’s new releases, Civ 6 and Stellaris dominated, with the new Master of Orion running a very distant third. Interestingly, Endless Legend has had strong legs since its initial release in 2014.
2 thoughts on “Clippings: low-spec strategy gaming, what Nintendoes, and 4X sales”
Do you have any plan to try out Stellaris next expansion or do you think the game is still not “complete” enough to merit a playthrough?
Also have you try reading “1632” by Eric Flint?
Thanks for commenting. I’m eagerly awaiting the next Stellaris expansion. Even at launch, I thought the game was interesting and imaginative to warrant a playthrough, and I’m looking forward to trying the features that have been added since then.
Yep, I’ve read 1632.