Clippings: Special Strategy (and RPG) Sequel Edition

The big news is 2K’s announcement of XCOM 2, due out for PC (and only PC) this November – IGN has the details. Highlights include randomised maps, secondary mission objectives (hopefully this will make missions a bit less grindy), various refinements to combat, and a novel premise – XCOM lost the war; Earth was overrun by aliens; and decades later, the remnants of XCOM are continuing the fight. I will most probably cover the game – although this time, I might turn the difficulty down!

Meanwhile, Paradox has announced a new Crusader Kings 2 expansion focused on Mongols, nomadic tribes, and the Silk Road; you can read the first dev diary here. From what I can see, reactions have divided into four categories: (1) “Woo! Mongols!”; (2) “Woo! Dothraki for mods!”; (3) worries that the larger map will lag the game; and (4) “Paradox should deepen/refine the existing mechanics instead of enlarging the game’s scope”. Personally, I loved the time I spent on the steppes in CK2, and I’d like to see how Paradox can build on that.

Speaking of Paradox, a press preview event is currently on for Hearts of Iron IV. The preview embargo lifts next week, so I’d expect to see articles and footage then.

Finally, at the time of writing, Bethesda is a few hours away from a Fallout-related announcement. Here is a 2010-vintage interview with the developers of Fallout: New Vegas, an excellent game that I still need to finish!

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