Monthly Archives: September 2015

Musical Monday: “Song of the Fields” (King Arthur: The Roleplaying Wargame), composed by Gergely Buttinger

This week’s song is one of the world map pieces from Neocore’s King Arthur, an interesting if imperfect game that I briefly played. This song’s ethereal vocals (and another similar-sounding theme) were a highlight. Enjoy!

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Clippings: Strategic September

September saw several notable strategy releases: The PC version of Shenandoah Studios’ Battle of the Bulge; After Dark, the first paid DLC for Cities: Skylines; The English version of KOEI’s Nobunaga’s Ambition: Sphere of Influence; and Act of Aggression, the … Continue reading

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The OTHER space grand strategy game: Crisis of the Confederation

This entry is part 3 of 4 in the series Crusader Kings II

Grand Admiral Wei Luo is about to betray everything for which he’s fought. For the last fifteen years, the Admiral has headed Confederate Space Command – the crowning glory of a life devoted to the Terran Confederation. He stood by … Continue reading

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Musical Monday: “The Battle of Hoth” (The Empire Strikes Back), composed by John Williams

Or, to give it its full title, “The Battle Of Hoth (Ion Cannon/Imperial Walkers/Beneath the AT-AT/Escape in the Millennium Falcon)”. This is 15 minutes long; I believe it’s the actual background music used in the movie. Sit back and enjoy!

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Point, Click, Solve Puzzle: Reflections on the Adventure Game

Traditionally, adventure games have been defined by two elements: (1) reliance on narrative; and (2) solving puzzles in order to progress. While the former has always been the genre’s strong suit, I would argue that puzzles have been a mixed … Continue reading

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