Blog Archives

Distant lands, national interests, and cold steel: impressions of Civ V’s city-states

This entry is part 1 of 4 in the series Civilization V

I’ve now won two practice games of Civilization V, and while it’s still early days for me, so far the new city-states system (which I blogged about back before the game came out) has already given me some “wow, this … Continue reading

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2010 is so 1991: thoughts on Civilization V

This entry is part 2 of 4 in the series Civilization V

I’ve played Civilization V for 32 hours, according to Steam, and I’ve won my first King (hard)-level game. And with that, I think I’m ready to formulate my opinion: I like Civ V, but I don’t love it. I would … Continue reading

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Civilization V: One year on

This entry is part 3 of 4 in the series Civilization V

  Last night, I sat down to play Civilization V for the first time in most of a year. There have been a lot of patches in that time, and I’d grown pretty rusty. How well does it stand the … Continue reading

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Civilization V: Gods and Kings – The Verdict

This entry is part 4 of 4 in the series Civilization V

  For years, new Civilization games (much like a certain other franchise) have followed a process of “two steps forward, one step back”. The original Civilization was a great and seminal game, but Civilization II surpassed it in every way. … Continue reading

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