Let’s Play / After-Action Reports / Game Diaries

The Stompers of Comps


Writeups of cooperative multiplayer games, by myself and the other players involved.


#1: Sins of a Solar Empire 2v2, with Josh

 

Competitive multiplayer AARs:

 

Let’s Play the Empire: Total War Multiplayer Campaign!

 

Introduction

Episode I: The War Begins (France)

Episode II: Havoc on the High Seas, Losses in the Low Countries (Great Britain)

 

Game diaries

 

In which I tackle multiple aspects of gameplay, share cool things that happened to me, and give some feel for what it’s like to play these games.

 

Wargame: European Escalation (ongoing): (1) The Panzer General’s grandson: an introduction to W:EE; (2) Attack, defence and the art of Wargame

Crusader Kings 2 (guest series, ongoing): (1) One hour with CKII; (2) Feudalism: domain thing; (3) How to lose CKII: a very short guide.

Conquest of Elysium 3 (finished): (1) First impressions; (2) The verdict.

Demon’s/Dark Souls (ongoing): (1) Co-op, (2) “Progress”, (3) What difficulty has to do with behavioural finance; (4) Impressions of Dark Souls.

Distant Worlds (finished): (1) First impressions: the galaxy is a big place; (2) How the opening moves play out – a mini-Let’s Play; (3) The verdict.

The Witcher 2 (indefinite hiatus): (1)  First impressions; (2) Strengths and weaknesses (as of early Act 2).

Persona 3: Portable (tentatively finished): (1) Impressions/overview; (2) Roleplaying and time management; (3) Setting; (4) Combat system (the quick and the dead) ; (5) Initial thoughts on the ending.

Tactics Ogre: Let Us Cling Together (finished): (1) character profiles; (2) four things it does better than FFT (and one it doesn’t); (3) how I used different character classes in battle; (4) an unfortunate mishap later in the game; (5) the verdict.

Europa Universalis III (occasional): (1) The Byzantine Empire and puzzle-like gameplay; (2) The Manchus, hordes, and the consequences of deficit spending.

Total War: Shogun 2 (finished): (1) Initial impressions, (2) Diplomacy, (3) The verdict.

Civilization V (finished):(1) How the city-states capture the feel of real-world great power politics; (2) Overall thoughts; (3) One year later.

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