Category Archives: PS3 Games

Child of Light: concluding thoughts

This entry is part 2 of 2 in the series Child of Light

This entry is part 2 of 2 in the series Child of LightChild of Light is many things. It is a mechanical and aesthetic triumph – “beautiful and challenging”, with nail-biting boss battles and a gorgeous fantasy world. It is … Continue reading

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Child of Light: Beautiful and challenging

This entry is part 1 of 2 in the series Child of Light

This entry is part 1 of 2 in the series Child of LightMy decision to buy was right; I very much like Child of Light.   I think much of the consensus about CoL is correct: the game is good, … Continue reading

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Ni no Kuni: a tale of Mite and magic

    Ostensibly, PS3 RPG Ni no Kuni: Wrath of the White Witch is about the adventures of Oliver (pictured, right), an ordinary boy who becomes the wizard-saviour of another world. But it’s not, not really. Meet one of Ni … Continue reading

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Highlights from the EB Games Expo Sydney 2012: The Last of Us, Tomb Raider, Wii U, Australian indies and more!

For the last three days the Sydney Showground has played host to the EB Games Expo, and that was where I spent yesterday. There I met some folks from the industry, both publishers and indie developers; watched trailers and gameplay  … Continue reading

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Dark Souls impressions: The eloquence of the blade

This is part 4 in my series on Demon’s Souls and Dark Souls.   1. Co-op: misery loves company 2. Progress, progress, progress 3. What difficulty in Demon’s Souls has to do with behavioural finance 4. Impressions of Dark Souls … Continue reading

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Difficulty in Demon’s Souls: what we can learn from… behavioural finance?!

This is part 3 of my series on Demon’s Souls and Dark Souls.   1. Co-op: misery loves company 2. Progress, progress, progress 3. What difficulty in Demon’s Souls has to do with behavioural finance 4. Impressions of Dark Souls … Continue reading

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Demon’s Souls: Progress, progress, progress

This is part 2 of my series on Demon’s Souls and Dark Souls.   1. Co-op: misery loves company 2. Progress, progress, progress 3. What difficulty in Demon’s Souls has to do with behavioural finance 4. Impressions of Dark Souls … Continue reading

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Demon’s Souls: Misery loves company

  This is part 1 of my series on Demon’s Souls and Dark Souls.   1. Co-op: misery loves company 2. Progress, progress, progress 3. What difficulty in Demon’s Souls has to do with behavioural finance 4. Impressions of Dark … Continue reading

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First impressions: Demon’s Souls, Bastion, Half-Minute Hero

Here are some of the games I started recently in lieu of pressing on with The Witcher 2…   Demon’s Souls (PS3) – The infamously difficult action-RPG. As at the end of the first level, it’s actually much less difficult … Continue reading

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Flower – The Verdict

One of the gameplay elements that made 2006’s Okami so special was its emphasis on healing the world. As creation goddess Amaterasu (incarnated as a wolf), smiting evildoers was only the beginning; as you restored sacred cherry blossoms, nature would … Continue reading

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Now this is inspirational – how one LittleBigPlanet fan was hired on as a developer

Talent + Hard Work + Opportunity = Success   The above formula is something of a truism, but in this week’s issue of The Escapist, I stumbled across a spectacular example in the video games industry: John Beech, a construction … Continue reading

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What I’ve been playing over the 2010 holidays; impressions of King Arthur & Far Cry 2

Over the last couple of weeks, while I’ve played a fair bit of Civilization V, on the whole I’ve taken the scattergun approach and spent a little bit of time on a lot of games instead of focusing on a … Continue reading

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Storytelling in Games: “What’s it all about?” Or, the importance of gameplay mechanics

This entry is part 2 of 7 in the series Storytelling in Games

This entry is part 2 of 7 in the series Storytelling in GamesNote: Storytelling in Dominions 3, part of this feature series, is available off-site. You can read it at Flash of Steel.   “What’s the story all about?”   … Continue reading

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Valkyria Chronicles and unintended consequences

Famitsu magazine has confirmed we’ll see a Valkyria Chronicles 3, apparently for the PSP. On the one hand, I’m glad: the world can always use more TRPGs, and I love the hands-on unit control that is the selling point of … Continue reading

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