Category Archives: AARs / LPs

Let’s Play EU4: Common Sense! Pt 2: East Meets West

This entry is part 12 of 12 in the series Europa Universalis IV

This entry is part 12 of 12 in the series Europa Universalis IVReport of the Spanish ambassador to Meiguo, 1600 In the three months since I departed Your Majesty’s presence, I have travelled first to our colony of New Spain, … Continue reading

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Let’s Play EU4: Common Sense! Part 1: Welcome to Meiguo

This entry is part 11 of 12 in the series Europa Universalis IV

This entry is part 11 of 12 in the series Europa Universalis IVIn 1402, the Ming Emperor’s uncle usurped the throne. The imperial palace burned. According to one legend, the Emperor survived, and fled overseas; Zheng He’s fleets were dispatched … Continue reading

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Let’s reunify Japan in Total War: Shogun 2! Part 3 (Final): Ride Forth Victoriously

This entry is part 10 of 10 in the series Total War: Shogun 2

This entry is part 10 of 10 in the series Total War: Shogun 2Welcome to the final instalment of my Let’s Play of Shogun 2. Previously, I stood on the verge of Shogun 2’s endgame — “realm divide”, in which … Continue reading

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Let’s reunify Japan in Total War: Shogun 2! Part 2: Patience and Preparation

This entry is part 9 of 10 in the series Total War: Shogun 2

This entry is part 9 of 10 in the series Total War: Shogun 2Welcome back to my Let’s Play of Shogun 2. When we left off, my Takeda clan controlled a modest slice of Japan, to the north and west … Continue reading

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Let’s reunify Japan in Total War: Shogun 2! Part 1: Awakening the Tiger

This entry is part 8 of 10 in the series Total War: Shogun 2

This entry is part 8 of 10 in the series Total War: Shogun 2Introduction Hello, and welcome to my Let’s Play of Total War: Shogun 2. Shogun 2 casts players as a daimyo, one of the regional warlords of sixteenth-century … Continue reading

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The World That May Have Been, a Europa Universalis IV Let’s Play – Part 5 (FINAL): Bend with the Wind

This entry is part 7 of 12 in the series Europa Universalis IV

This entry is part 7 of 12 in the series Europa Universalis IVIf you walk around London today, you will still find monuments to the war heroes of the 18th century, and cross streets named after the ministers who led … Continue reading

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The World That May Have Been, a Europa Universalis IV Let’s Play – Part 4: The Death and Rebirth of the British Empire

This entry is part 6 of 12 in the series Europa Universalis IV

This entry is part 6 of 12 in the series Europa Universalis IV   In 1665, Great Britain lay in ruins, her navy and trade fleets sunk, her cities occupied by French soldiers. It was the culmination of a series … Continue reading

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The World that May Have Been, a Europa Universalis IV Let’s Play — Part 3: If You Can’t Beat Them…

This entry is part 5 of 12 in the series Europa Universalis IV

This entry is part 5 of 12 in the series Europa Universalis IVIn 1584, under siege by French-backed Catholic rebels, King Augustus I of Great Britain renounced the Protestant faith. It was a last resort; the British treasury was empty, … Continue reading

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The World that May Have Been, a Europa Universalis IV Let’s Play — Part 2: The Best of Times, the Worst of Times

This entry is part 4 of 12 in the series Europa Universalis IV

This entry is part 4 of 12 in the series Europa Universalis IVThe Navigator Queen     In the summer of 1475, Anne, Queen of England, celebrated the fifth anniversary of her assumption of power from her regency council. They … Continue reading

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The World that May Have Been, a Europa Universalis IV Let’s Play — Part 1: Never Pick on Someone Your Own Size

This entry is part 3 of 12 in the series Europa Universalis IV

This entry is part 3 of 12 in the series Europa Universalis IVThe World that May Have Been       Introduction   November, 1444. Under the Ming Dynasty, China is the greatest empire in the world:     Further … Continue reading

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Let’s defend Scandinavia in Wargame: AirLand Battle! Part 2 (FINAL): Who Dares, Wins

This entry is part 9 of 12 in the series Wargame: European Escalation/AirLand Battle/Red Dragon

This entry is part 9 of 12 in the series Wargame: European Escalation/AirLand Battle/Red Dragon   Welcome back to my Let’s Play of Wargame: AirLand Battle!   In Part 1 of this LP, my effort to defend Scandinavia (playing NATO … Continue reading

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Let’s defend Scandinavia in Wargame: AirLand Battle! Part 1: Something Rotten in Denmark

This entry is part 8 of 12 in the series Wargame: European Escalation/AirLand Battle/Red Dragon

This entry is part 8 of 12 in the series Wargame: European Escalation/AirLand Battle/Red DragonMarch 1985, Moscow. Mikhail Gorbachev loses the race to succeed Konstantin Chernenko as head of the USSR.   Early September, 1985. A clash between Soviet and … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 7 (FINAL): Avenger

This entry is part 9 of 12 in the series XCOM: Enemy Unknown/XCOM 2

This entry is part 9 of 12 in the series XCOM: Enemy Unknown/XCOM 2   North America, 1 September 2015. The aliens’ forward base on Earth, the wee hours of the morning. Above the landing bay, a shape appears: XCOM’s … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 6: SHIVs, Stopgaps and Archangels

This entry is part 8 of 12 in the series XCOM: Enemy Unknown/XCOM 2

This entry is part 8 of 12 in the series XCOM: Enemy Unknown/XCOM 2The battle of Melbourne, June 2015, dealt a bitter blow to XCOM.  It left us down two countries and five soldiers (four of them amongst our finest … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 5: Pride Goeth Before a Fall

This entry is part 7 of 12 in the series XCOM: Enemy Unknown/XCOM 2

This entry is part 7 of 12 in the series XCOM: Enemy Unknown/XCOM 2As Part 4 ended, things were going smooth as butter. XCOM’s soldiers were winning battle after battle, and coming home almost invariably in one piece. The strategic … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 4: The Turning of the Tide

This entry is part 6 of 12 in the series XCOM: Enemy Unknown/XCOM 2

This entry is part 6 of 12 in the series XCOM: Enemy Unknown/XCOM 2And we’re back!   After Part 3’s successful terror mission, the rest of April passes without incident. Dr Vahlen and her scientists finish research on beam weapons, … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 3: Terror and Triumph

This entry is part 5 of 12 in the series XCOM: Enemy Unknown/XCOM 2

This entry is part 5 of 12 in the series XCOM: Enemy Unknown/XCOM 2Welcome to the third part of my Let’s Play (Classic difficulty, Ironman mode) for XCOM: Enemy Unknown!   When we previously left off, I had two worries. … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 2: Winning battles, whither the war?

This entry is part 4 of 12 in the series XCOM: Enemy Unknown/XCOM 2

This entry is part 4 of 12 in the series XCOM: Enemy Unknown/XCOM 2Welcome back to my Let’s Play (Classic difficulty, Ironman mode) of XCOM: Enemy Unknown! We finished our last instalment on March 20 (game time), with a successful end … Continue reading

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Let’s Play XCOM: Enemy Unknown! Part 1: Baby Steps

This entry is part 3 of 12 in the series XCOM: Enemy Unknown/XCOM 2

This entry is part 3 of 12 in the series XCOM: Enemy Unknown/XCOM 2March, 2015. We are not alone in the universe. Humanity is under attack from an alien army equipped with technology beyond anything we have seen. The armed … Continue reading

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Let’s Play FTL: Faster than Light! Part 4 (FINAL): Return of the Kestrel or, the Federation Strikes Back

This entry is part 4 of 5 in the series FTL: Faster than Light

This entry is part 4 of 5 in the series FTL: Faster than LightCaptain’s log, starship Kestrel Stardate 2012.09.22   Sector Seven: Zoltan Homeworlds, Continued   When we left off, I was debating which piece of equipment to leave behind … Continue reading

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Let’s Play FTL: Faster than Light! Part 3: A New Hope

This entry is part 3 of 5 in the series FTL: Faster than Light

This entry is part 3 of 5 in the series FTL: Faster than LightCaptain’s log, starship Kestrel Stardate 2012.09.22   Sector Four: Engi Homeworlds, Continued   The Kestrel’s exploration of Sector Four continues, with mixed results.   The good news: … Continue reading

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Let’s Play FTL: Faster than Light! Part 2: Things Get Real

This entry is part 2 of 5 in the series FTL: Faster than Light

This entry is part 2 of 5 in the series FTL: Faster than LightCaptain’s log, starship Kestrel Stardate 2012.09.22   Sector Two: Pirate Space, Continued   When we left off, the Kestrel was in good form: decently armed and shielded, … Continue reading

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Let’s Play FTL: Faster than Light! Part 1: The Voyage Begins

This entry is part 1 of 5 in the series FTL: Faster than Light

This entry is part 1 of 5 in the series FTL: Faster than LightIt is a period of civil war. Rebel spaceships have overrun most of the Galactic Federation.  During the battle, Federation spies managed to steal secret plans to … Continue reading

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Let’s Play the Empire: Total War Multiplayer Campaign – Episode II: Havoc on the High Seas, Losses in the Low Countries

When we left off with the first instalment of the Empire: Total War multiplayer campaign, Great Britain had held off the French at sea, while on land, the Dutch had driven a mighty French invasion force out of their homeland. … Continue reading

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Let’s Play the Empire: Total War Multiplayer Campaign – Episode I: The War Begins (France)

The following post, by Peter Davies (aka Beefeater1980), playing France, is the belated first instalment in the Empire: Total War multiplayer campaign write up! Click here to see what it’s all about.   In this episode, Britain and France go … Continue reading

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Let’s Play the Empire: Total War Multiplayer Campaign – Introduction

The Total War series of PC strategy games does not dream small. Players choose a nation – a sweeping empire, ambitious upstart republic, barbarian horde, or anything in between – and set out to conquer all before them. On the … Continue reading

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The Stompers of Comps #1: Sins of a Solar Empire 2v2 AAR, with Josh

I’m pleased to present this blog’s first cooperative after-action report (AAR)/Let’s Play (LP)! For today’s post, The Stompers of Comps #1, we played one of my preferred timekillers, a polished and, I’m glad to say, profitable space-opera RTS from a … Continue reading

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