Category Archives: Clippings

Clippings: Total Warhammer 2, Nintendo’s Mobile Business Model, Fallout 4 Mods

Creative Assembly has announced Total War: Warhammer 2 – press release here. Notably, it will allow owners of the original Total Warhammer to play a “mega-campaign” that combines the maps of the two games, a feature I remember being discussed … Continue reading

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Clippings: Afghanistan ’11, Julian Gollop, Video Game Photography, and more

Strategy gamers are in for a treat this week with the release of Afghanistan ’11, the sequel to Vietnam ’65. Like its predecessor, Afghanistan ’11 captures the experience of waging counterinsurgency warfare against an unseen foe. The Taliban lurk, place … Continue reading

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Clippings: the design philosophy of Breath of the Wild, building a career out of mods, subscription gaming, Tooth & Tail

This week’s top read is Chris Thursten’s (Eurogamer) analysis of Zelda: Breath of the Wild, which frames its design in the context of games such as Far Cry 2 and Morrowind. These titles expanded the list of available verbs and then … Continue reading

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Clippings: Frog City’s Imperialism, Ubisoft’s VR, Kickstarter, Persistent Video Games, Steel Division: Normandy 44

Last night, I fired up Imperialism, the classic 1997 strategy game casting the player as a nineteenth-century Great Power in pursuit of world domination. It holds up remarkably well. There are two notable features about its design: (1) it’s elegant, … Continue reading

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Clippings: JRPG Translation, Stagnant 4X Games, CK2 Retrospective

US Gamer interviews two of the people who localised Playstation RPG Vagrant Story. Notably, one of the interviewees is the superb Alexander O Smith, who subsequently worked his magic across titles such as Phoenix Wright, Final Fantasy XII, and the … Continue reading

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Clippings: low-spec strategy gaming, what Nintendoes, and 4X sales

Welcome back to Matchsticks for my Eyes! At present, my gaming comprises what’s playable on an ultrabook with Intel integrated graphics.  Over the last couple of months, this has included: Hearts of Iron IV – following the launch of Together … Continue reading

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Clippings: settling in for the season

Heading into December, my gaming time has been split between recent releases (Fallout 4, Thea: The Awakening), other purchases from Steam’s November sale (the British DLC for Company of Heroes 2), and finishing off my Nobunaga’s Ambition campaign. I’m looking … Continue reading

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Clippings: Strategic September

September saw several notable strategy releases: The PC version of Shenandoah Studios’ Battle of the Bulge; After Dark, the first paid DLC for Cities: Skylines; The English version of KOEI’s Nobunaga’s Ambition: Sphere of Influence; and Act of Aggression, the … Continue reading

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Clippings: Steam and Stars

Several interesting interviews this week: Space Game Junkie has a Q&A about Paradox’s upcoming Stellaris. Some interesting tidbits — Victoria-style internal politics sound long overdue for the space genre. The Wargamer interviews the designer of Rule the Waves, the Dreadnought-era naval … Continue reading

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Clippings: Belisarius, Dolphins, and Woolly Dinos

Big week in strategy game news – CA has announced The Last Roman, the first add-on campaign for Total War: Attila. TLR will cover Justinian and Belisarius’ attempt to reconquer the West; here is the announcement video (complete with developer … Continue reading

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Clippings: Special Strategy (and RPG) Sequel Edition

The big news is 2K’s announcement of XCOM 2, due out for PC (and only PC) this November – IGN has the details. Highlights include randomised maps, secondary mission objectives (hopefully this will make missions a bit less grindy), various … Continue reading

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