Clippings: Strategy game quarterly, June 2018

Hello, and welcome to the latest Clippings. This one focuses on quarterly news in the strategy game genre – stay tuned for future updates.

New releases (games I’ve played marked with an asterisk)

Battletech* — my “new release of the quarter”, a turn-based tactical RPG built on two solid pillars: (1) customising ‘Mechs that complement one another and are strong in their own right; and (2) taking them into battle, a test of your design and tactical skill.

Total War Saga: Thrones of Britannia — this one has sat in my Steam backlog since release (notwithstanding the appeal of its setting, the ninth-century British Isles). I’ve been daunted by reports of lacklustre AI and sluggish late-game pacing, the traditional banes of Total War games. Next time, I’ll wait for reviews…

Surviving Mars — this science-fiction city-builder launched to a rough reception. Since then, several patches have reportedly improved it.

Frostpunk — well-received survival/city-builder game set in a steampunk world overrun by the cold.

Upcoming releases

Total War: Three Kingdoms has been delayed until 2019 (it was previously scheduled for later this year). The first glimpse of gameplay appeared at E3, and previews are starting to go up.

Business

Paradox Interactive has acquired Harebrained Schemes, the developer of Shadowrun Returns and Battletech. This deal will strengthen Paradox’s RPG line-up and (presumably) its ability to develop new RPGs in the future, consistent with an increasing focus on the genre.


Also published on Medium.

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