Monthly Archives: November 2014

“Wilderness” (Crusader Kings II), composed by Andreas Waldetoft

After giving up on my dream of restoring the Persian empire in Crusader Kings II – believe me, I tried every strategy, half a dozen characters, and many, many times – I decided to try a Norse ruler instead. And … Continue reading

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Now THIS is how you make a memorable faction: Endless Legend’s Vaulters

This entry is part 1 of 2 in the series Endless Legend

In several ways, Endless Legend feels like the game Civilization: Beyond Earth wanted to be. The two games share several design choices, such as non-linear tech trees and a unit system that consists of upgrading a few basic designs. The … Continue reading

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Crusader Kings II: Snowballing on the Steppes

This entry is part 1 of 4 in the series Crusader Kings II

After many attempts to restore the Persian empire in Crusader Kings 2, I have learned two things. First, playing a Zoroastrian is hard. The first three times, I tried playing Persian Zoroastrian lords: Vandad Karen, an independent lord in 867 … Continue reading

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Musical Monday: “Desperate Fight” (Valkyria Chronicles), composed by Hitoshi Sakimoto

Here’s another gem from the Valkyria Chronicles soundtrack. It’s one of the game’s more iconic battle themes (despite the name, it plays in regular rather than boss battles); to me, this is VC. Enjoy!  

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Sherlock Holmes vs the Cat-Hair Moustache

Sherlock Holmes: Crimes and Punishments is an adventure game that doesn’t feel like other adventure games. Typically, adventure games give the player several tasks: exploring the environment, gathering items, talking to NPCs, and solving puzzles. The challenge comes from the … Continue reading

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