Monthly Archives: October 2014

Clippings: Valkyria, Valkyria, may the bloodline live forever!

Back in 2009, Valkyria Chronicles was the game that made me buy a PS3. It was innovative, beautiful, and grossly under-appreciated by consumers – the sequels moved to the PSP, and the third game never even came out in English. … Continue reading

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Musical Monday: “Gabriel Knight Main Theme” and “St George’s Bookstore” (Gabriel Knight: Sins of the Fathers), composed by Robert Holmes

This week, I present two variations on the same theme. The main title theme of Gabriel Knight is forty seconds of tension, followed by two minutes of intensity. It pops up again, this time a gentle guitar piece, as the … Continue reading

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Civilization: Beyond Earth first impressions

This entry is part of 1 in the series Civilization: Beyond Earth

I’ve just won my first game of Civilization: Beyond Earth1, and I have to say, I’m a little disappointed. The problem is not that this is “Civilization V in space” – in fact, it’s missing some of the features I … Continue reading

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The Milkweed Triptych, by Ian Tregillis

The Milkweed Triptych, by Ian Tregillis, comprises three novels: Bitter Seeds, The Coldest War, and Necessary Evils. Together, they form proof that a good author can outshine the most hackneyed premise. The trilogy takes place in a world where Nazi … Continue reading

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The problem with espionage in strategy games…

… is that it tends to boil down to a single die roll. The key word is “single”. Consider spies in Civilization, agents in Total War, and paid assassinations in Crusader Kings. Even in games without tactical combat, where battle … Continue reading

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Musical Monday: “Triumph” (Frozen Synapse), composed by Paul Taylor

Frozen Synapse has recently been ported to Vita (as Frozen Synapse: Prime), so for this week, I thought I’d highlight my favourite track from the original game. Together with the visual design, the music is key to the game’s cyberpunk … Continue reading

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EB Expo 2014: Bloodborne, Far Cry 4, Lara Croft & the Temple of Osiris, and more!

I spent Friday at the EB Games Expo in Sydney, walking the floor, playing games, and keeping an eye out for what seemed interesting. For me, it was a chance to catch up with the “AAA” space and chat to … Continue reading

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Offworld Trading Company interview with Soren Johnson

Offworld Trading Company is an upcoming RTS where, to quote developer Mohawk Games, “money, not firepower, is the player’s weapon”. Its stated inspirations include board games, Railroad Tycoon, and conventional real-time strategy. Below, I am very pleased to present an … Continue reading

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