Monthly Archives: September 2013

Europa Universalis IV: The Verdict

This entry is part 8 of 12 in the series Europa Universalis IV

This entry is part 8 of 12 in the series Europa Universalis IVParadox Development Studio’s Europa Universalis IV is a game about trade-offs, and it is all the better for it.

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The World That May Have Been, a Europa Universalis IV Let’s Play – Part 5 (FINAL): Bend with the Wind

This entry is part 7 of 12 in the series Europa Universalis IV

This entry is part 7 of 12 in the series Europa Universalis IVIf you walk around London today, you will still find monuments to the war heroes of the 18th century, and cross streets named after the ministers who led … Continue reading

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Musical Tuesday: “Dune Variation” (Dune), composed by Stephane Picq

For this week’s theme, I present another blast from the past — a piece from the 1992 Dune adventure game that preceded Westwood’s far-better known Dune 2. Specifically, I’ve presented two versions. The first is the in-game version; the second is the version … Continue reading

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Total War: Rome II – Prologue Impressions

My design analysis of Rome II, the Total War series, and what makes a good 4X game is now up! You can find it here.   Total War: Rome II has been this year’s highest-profile strategy release, but its initial … Continue reading

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The World That May Have Been, a Europa Universalis IV Let’s Play – Part 4: The Death and Rebirth of the British Empire

This entry is part 6 of 12 in the series Europa Universalis IV

This entry is part 6 of 12 in the series Europa Universalis IV   In 1665, Great Britain lay in ruins, her navy and trade fleets sunk, her cities occupied by French soldiers. It was the culmination of a series … Continue reading

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Musical Monday: “The Stonemasons” (Europa Universalis IV), composed by Andreas Waldetoft

This week’s song, which I’m pretty sure is a remix of the Europa Universalis III theme, is perhaps my favourite from EU4. There is war in the game, and there was war in this period in history – lots of … Continue reading

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