Monthly Archives: September 2012

FTL: Faster than Light — The Verdict

This entry is part 5 of 5 in the series FTL: Faster than Light

  The best way I can describe FTL: Faster than Light, the new indie title from Subset Games, is to say it lives up to the very simple promise on its Kickstarter page (emphasis mine):   FTL is a spaceship … Continue reading

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XCOM: Enemy Unknown — Demo impressions

This entry is part 1 of 12 in the series XCOM: Enemy Unknown/XCOM 2

I should preface this with three comments. First, I can’t opine on XCOM‘s maligned keyboard+mouse interface, as I played with an Xbox 360 controller. Second, I edited the game’s configuration files to dial the difficulty up to “Classic” — this … Continue reading

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Play an RPG in 30 seconds – Half-Minute Hero comes to Steam

Half-Minute Hero, a remarkably clever and fun Japanese indie indie-esque (correction: its imaginative concept, general feel, and price tag are all incredibly indie-ish, but I don’t think it meets the technical definition)  game, has now landed on Steam!   I … Continue reading

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Musical Monday: “Yellow River ~ Yangtze River” (Romance of the Three Kingdoms), composed by Yoko Kanno

Yoko Kanno is justly famed for her beautiful anime music (I previously spotlighted one of her compositions, “Inner Universe” from Ghost in the Shell: Stand Alone Complex). Less well known is the lovely music she previously did for KOEI’s strategy … Continue reading

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Armageddon Empires (and siblings) 50% off!

From the blog of Vic Davis, of Armageddon Empires, Solium Infernum and Six-Gun Saga fame:   Ok I’m in the home stretch on The Occult Chronicles.  The famous last 10% that feels like the final turn on the 400 meter … Continue reading

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Let’s Play FTL: Faster than Light! Part 4 (FINAL): Return of the Kestrel or, the Federation Strikes Back

This entry is part 4 of 5 in the series FTL: Faster than Light

Captain’s log, starship Kestrel Stardate 2012.09.22   Sector Seven: Zoltan Homeworlds, Continued   When we left off, I was debating which piece of equipment to leave behind in order to pick up a shiny new hull-smasher laser. In the end, … Continue reading

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Let’s Play FTL: Faster than Light! Part 3: A New Hope

This entry is part 3 of 5 in the series FTL: Faster than Light

Captain’s log, starship Kestrel Stardate 2012.09.22   Sector Four: Engi Homeworlds, Continued   The Kestrel’s exploration of Sector Four continues, with mixed results.   The good news: beefing up my weapons, and being willing to fire off a missile at … Continue reading

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Let’s Play FTL: Faster than Light! Part 2: Things Get Real

This entry is part 2 of 5 in the series FTL: Faster than Light

Captain’s log, starship Kestrel Stardate 2012.09.22   Sector Two: Pirate Space, Continued   When we left off, the Kestrel was in good form: decently armed and shielded, with enough fuel and supplies and scrap to last a while. I decide … Continue reading

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Let’s Play FTL: Faster than Light! Part 1: The Voyage Begins

This entry is part 1 of 5 in the series FTL: Faster than Light

It is a period of civil war. Rebel spaceships have overrun most of the Galactic Federation.  During the battle, Federation spies managed to steal secret plans to the Rebel’s ultimate weapon, the REBEL FLAGSHIP, an armoured behemoth with enough power … Continue reading

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Musical Monday: “Main Title” (Fallout 3), composed by Inon Zur

This week’s song is another Bethesda opening title theme, this time from post-apocalyptic extravaganza Fallout 3. I’ve linked both the in-game version (ab0ve), which you can also download from the game’s official site, and the orchestral version from the Greatest … Continue reading

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Jeanne d’Arc – The Very Quick Verdict

This entry is part 2 of 2 in the series Jeanne d'Arc

Now that I’ve finished Jeanne d’Arc (PSP, 2007), I can give my verdict!   This post is really an addendum to Monday’s discussion of Jeanne’s gameplay. There’s not much more I can say on that subject! It’s “lighter” – easier, … Continue reading

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Musical Wednesday: “Fight It Out!” (Tactics Ogre), composed by Masaharu Iwata

This week’s song is another great battle theme from Tactics Ogre, “Fight It Out!” I love the little discordant clash at the start of the song — it makes me envision everyone pulling steel before (at 0:15) the battle is … Continue reading

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Speed smiting: the tactical combat of Jeanne d’Arc

This entry is part 1 of 2 in the series Jeanne d'Arc

  I often praise the PSP as a mecca for turn-based tactical RPGs – Disgaea! Final Fantasy Tactics! Tactics Ogre! – and over the past few months, I’ve pencilled another name onto that list: Jeanne d’Arc, a 2007 title from … Continue reading

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Sleeping Dogs: The moment I fell in love

This entry is part 1 of 2 in the series Sleeping Dogs

  Sometimes you can trace when you fall in love with a creative work to a single moment, of joy or wit or creativity. And so it was with Sleeping Dogs, video games’ answer to Hong Kong gangster flicks.   … Continue reading

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Musical Monday: “The Legend of Ashitaka” & “Journey to the West” (Princess Mononoke), composed by Joe Hisaishi

This week’s tracks are cousins: both are effectively variations on the main musical refrain of Princess Mononoke, one of my favourite movies (animated or otherwise). “Legend of Ashitaka” is the conventionally heroic version, strong but a bit wistful;  “Journey to … Continue reading

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A story worth telling: Game of Thrones the RPG

What can you do when you desperately want to talk about a game, yet cannot do so without spoiling most of what made it such a memorable experience? I have been attempting to find an answer to that question for … Continue reading

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