Monthly Archives: February 2012

Conquest of Elysium 3: The Verdict

This entry is part 2 of 3 in the series Conquest of Elysium

Introduction   One look at Conquest of Elysium 3, the new fantasy turn-based strategy game from Illwinter Game Design, and you would think you’d stepped into a classic 4X. You begin by choosing a faction (one of 18 character classes) … Continue reading

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Conquest of Elysium 3 first impressions: Not quite a chip off the old block

This entry is part 1 of 3 in the series Conquest of Elysium

Dominions 3, Illwinter’s 2006 magnum opus, is one of my all-time favourite games, but its depth and complexity make it a time-consuming beast. And so I jumped when I heard Illwinter’s latest title, Conquest of Elysium 3, was simpler and … Continue reading

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Guest post: One hour with Crusader Kings II, by Rachel McFadden

This entry is part 1 of 5 in the series Crusader Kings II game diary, by Rachel McFadden

History is good. Games are good. Vivid, memorable characters are good. Could a historical game packed with vivid, memorable characters, Paradox’s Crusader Kings II, be best of all? In the following guest post, the first of a series, Rachel McFadden … Continue reading

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Guest post: Writing and Worldbuilding in Final Fantasy XII: Story Isn’t Enough, by Matt Bowyer

A key part of a story’s appeal — whether it be a book, a game, or a movie — is its ability to transport me to a world of wonder, and almost as fascinating is peering behind the curtain to … Continue reading

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Postcards from Sengoku Japan: The Mori’s Last Stand

This entry is part 5 of 10 in the series Total War: Shogun 2

Making a game’s visuals spectacular is a technical achievement. Making them beautiful is an artistic one, and at its best, Shogun 2 delivers both. Here, as a vastly superior enemy army marches out of the fog, the Mori clan prepares … Continue reading

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Book review: Empire in Black and Gold, by Adrian Tchaikovsky

The city states of the Lowlands have lived in peace for decades, bastions of civilization, prosperity and sophistication. They have been protected by treaties, trade and a belief in the reasonable nature of their neighbours. But meanwhile, in far-off corners, … Continue reading

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Tropico 4: The ingredients of a successful Caribbean holiday

The week and a half I’ve played Tropico 4, the Latin American-themed city-builder, has been time well spent. I haven’t started the game’s campaign, but I’ve played enough of the sandbox mode to know I like it – and to … Continue reading

Posted in Games, PC Games, Strategy Games | Tagged | 12 Comments