Sega has announced a new standalone expansion for Shogun 2, “Fall of the Samurai”, and boy does it sound cool. Excerpt from the press release below:
Based on the backdrop of the Boshin War period, the new campaign starts in 1864, a time of growing resentment against Western colonial power and influence. As Japan began to modernise and industrialise, the inevitable social and economic changes led to increasingly militant nationalism and antipathy towards the Shogunate.
New foreign powers
The American, British and French nations played an important part in the story of the Boshin war and your relations with these foreign powers will be integral to unit recruitment and to advancing your technology trees.
New 19th century Japan campaign map
- The new island of Ezo extends [nowadays Hokkaido] the SHOGUN 2 campaign map northwards.
- Fully refreshed towns and other campaign map features reflect the different time period, with railways making their first appearance in a Total War title.
Railway lines on the campaign map
- Develop your own railway network to move armies and agents between your regions.
- Railways can be sabotaged and transport can be blocked by enemy armies who take control of parts of the line or railway stations.
39 new land units
- Including modern ranged units – such as the Gatling gun and Armstrong gun – controllable in a new first-person mode.
- New units can also be recruited from foreign powers, including the British Royal Marines, US Marine Corps and French Marines.
10 new naval unit types with a total of 21 ships
- New steam-powered warships, heavily armed with modern artillery.
- Foreign ironclad ships can also be purchased, including the Warrior-class ironclad.
New port siege battle type
- This new battle type triggers when attempting a naval assault on an occupied enemy port.
- The attacking fleet must sail into the harbour and capture the port, running the gauntlet of coastal gun defences.
New land and sea unit interactions
- During a land battle, armies can call in offshore artillery support barrages.
- Conversely, costal gun emplacements can target enemy ships during port siege battles, when ending their turn within the range of upgraded coastal defences.
- Campaign map bombardments: offshore naval units can bombard armies and cities in adjacent coastal areas on the campaign map itself…
Railroads! Gatlings! The Boshin war! Steamers! Ironclads! Naval bombardment (wasn’t this originally promised for the base Shogun 2?) and coastal batteries! Port battles! — something they should add if they revisit the eighteenth century or the Napoleonic era, incidentally. Woo!
I am leery about the first-person control for Gatlings, but that likely won’t be a big deal even if it is weak.
I also wonder if this is a dry run for an American Civil War game…