If I had a penny for every game set in outer space, I’d be writing this post from somewhere sunnier and sandier. How many first-person shooters have cast us as Angry McShootsalot, the space marine? And how many RPGs and … Continue reading
Monthly Archives: July 2011
After six long years, I’ve finally read A Dance with Dragons. Here are my thoughts. SPOILER WARNING – stay out if you haven’t finished the book.
I have many halcyon memories of playing games as a kid, but looking back, there is one that seems particularly fantastical: I used to play very long games. In titles such as the Civilization series, I’d choose the largest possible … Continue reading
Lately, I’ve been playing around with Kerbal Space Program, an indie game where you design rockets with several components (command module, parachute, solid- & liquid-fuel engines, etc) and then fly them into space. The picture you see above … Continue reading
When we want to praise a well-made device, a skilful cook, a more convenient way of doing things, anything, we commonly say, “It’s spoiled me.” Usually this is just a figure of speech. But as with many other clichés, there … Continue reading
As you can see above, most of my previous discussion of Persona 3: Portable has focused on one half of the gameplay: the social/high school life simulation. But what about the other half of the game, the dungeon crawl? … Continue reading
Artorius of Cairbrunn hates being dead. In life, he was a hero, protector to emperors and scourge of the barbarians, before he was betrayed and killed. Now, hundreds of years later, he’s been summoned back to the world of … Continue reading