Now this is inspirational – how one LittleBigPlanet fan was hired on as a developer

Talent + Hard Work + Opportunity = Success

 

The above formula is something of a truism, but in this week’s issue of The Escapist, I stumbled across a spectacular example in the video games industry: John Beech, a construction worker who hadn’t even finished high school, but who loved creating levels for LittleBigPlanet. His creations caught the eye of Media Molecule, the developer of LittleBigPlanet, and after seeing his levels in person, MM hired him on the spot: what Beech called “one of the best moments of my life”.

 

That article is well worth a read. Inspiring stuff…

 

(Note that the events chronicled happened some time ago – subsequent Googling reveals this Computerandvideogames.com article from November 2010 – but I believe they’re still worth highlighting.)

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